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Tetris Wouldn't Win at This Gaming Ceremony — Another Award Type May Address This Issue

Each time a major awards ceremony nears, one notices a demand to include fresh award types to acknowledge overlooked contributions and satisfy the spirits of fans who have specialized interests.

Another commentator has already made for a horror game category. That would rule. The same goes for strategy board titles, representing a passionate advocate's mission. However, I must insist when I prioritize since similar to single-minded supporters, there's a strong justification for why my demand is the most urgent above others. This is the request: There should be an award type for logic-based games.

Categorizing Game Types

Classifying creative works is not a science; it remains highly personal, and typically start arguments and end in fuzzy definitions. There’s a reason film award organizations avoid this approach. But it is a necessary evil for the industry of video games, showing incredible range it's challenging to consider them one unified medium.

For comprehensive acknowledgment of gaming accomplishments to be recognized, and to ensure all game types to receive proper recognition, specific award classifications remain vital.

Present Award Structure

The major gaming awards currently feature classifications covering Action-oriented games, Action/Adventure, RPG experiences, Fighting, Simulation and strategy titles, plus athletic and racing experiences. Between them, these award types effectively encompass numerous genres, and you can find room accommodating various experiences.

Different situation exists for logic-based experiences. There’s simply nowhere to put them. Think about these outstanding current releases, each quite distinct: the architectural riddles in a particular game, fast-paced pattern recognition of another game, engaging interpersonal challenges of a third title. Which classification works between these six categories? Unfortunately, nowhere.

Acknowledgment Issues

Numerous examples exist outstanding logic titles released every year that have no home during gaming ceremonies, if they accidentally match award groups including Handheld titles, Virtual reality experiences, or the intensely contested Indie races.

  • One classic puzzle game got overlooked completely that year
  • A different innovative game was excluded that year
  • A beloved organization game was overlooked that year
  • Just some logic titles scraped into independent or mobile categories

Value of Brain-Teasers

These are often modest productions, but the art behind logic titles holds tremendous importance. Famous handheld logic titles stand as most popular titles globally continuing this trend for over a decade.

The iconic tile-matching title challenges well-known building titles competing to become highest-selling title ever; it additionally competes for best game of all time. Brain-teasers form essential building blocks for gaming as medium, and they are in conversation with almost every other genre.

Recommendation and Reasoning

Logic titles wouldn't face such difficulty. One could readily select multiple candidates interesting, varied, worthy titles each ceremony simply — actually, with challenge, since numerous excellent many worthy titles.

To emphasize again, these include experiences lacking appropriate categories at major gaming awards. Puzzle game makers function at the demanding boundary of video game design, creating some of essential manifestations within interactive entertainment. Just like cinema stunt performers, they merit acknowledgment. We shouldn't delay 35 years.

The writer

Molly Donovan

A passionate gaming journalist with over a decade of experience covering esports and indie game development, known for her detailed analysis and engaging storytelling.

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